Here are some asset tests for Jason LaChapelle's current upcoming game for the iPad and iPhone dubbed "Patchwork Battle". Jason wanted a style that would really represent the customizable nature of his game - being able to craft little mimics to send into battle. Being someone that likes to take fun concepts to the extreme, and oft ridiculous - I proposed a style that would take the whole concept literally. I present to you the asset style for "Patchwork Battle" - Bringing war to a craft table (or iPad ;)) near you.
|
The Classes (Click to see full textur-y goodness) |
|
The Weapons (Click to see full textur-y goodness) |
Wow, this looks really awesome! How much money do you want for a job?
ReplyDeleteemail me at brianmcdonaugh@gmail.com and we can discuss these matters :)
ReplyDeleteI love these, way to think out of the box. :)
ReplyDelete