Sunday, May 27, 2012

New Website!

I will no longer be using this blog to show off my work.  You may now go check out my portfolio website over at http://www.brianmcdonaugh.com

Thursday, February 9, 2012

Sticky Bees and other various things.

Well, Sticky Bees just released last week.  It seems that it's doing quite well. Congratulations Fourfire!

You can pretty much google it and find multitudes of reviews for the game.  This one is my personal favorite
http://www.youtube.com/watch?v=0BpSjOfCxZw  (Jessica Talbott is kinda a cutie, and I'm a sucker for a woman who compliments my art. ;) )

It was pretty badass being able to work with the designer of one of my favorite portable games of all time not even 8 months into my career.  It was quite an honor.  Matt Cox is a pretty brilliant guy.  The game itself is actually quite a bit of fun.  I'll likely post an asset sheet or 2 up here eventually, but I'm pretty sure there's enough material on google at this point to get a good idea of the visuals.  (Or you could just buy it and play it.  It's also apparently great to bring out around girls in bars.)



My Version
Model done by Alyssa Seidl (www.aseidl.com)(She's a beast, hire her for your 3D needs)

In other news, Patchwork Battles is going pretty well.  We're currently making an art push to get the demo up, running, and out to video/press/testers by the end of the month.  We finally have some 3D up in this house, and everything's looking pretty awesome.  I think we could definitely have a hit on our hands.

We've been doing some overhauls as far as the assets go.  The mimics have gotten a bit more joints, as well as texture/detail upgrades.  I'm much more satisfied with the result.